NEWS: US Army's computer game recruiting plan takes fire
News/Web Culture/Youth Trends
Found news.yahoo.com
The United States Army has invested an estimated 2 million dollars sponsoring an online gaming channel on the popular GGL website. The channel is centered around a first-person shooter based on the Army's training manual; groups opposing the war are calling this sponsorship as a blatent attempt to find new recruits among young online gamers in the prized recruiting age range of 17 to 24.
Yahoo News post:
Anti-recruitment groups are slamming a US Army deal to sponsor a computer war game channel, charging that real war is no game.
Found news.yahoo.com
The United States Army has invested an estimated 2 million dollars sponsoring an online gaming channel on the popular GGL website. The channel is centered around a first-person shooter based on the Army's training manual; groups opposing the war are calling this sponsorship as a blatent attempt to find new recruits among young online gamers in the prized recruiting age range of 17 to 24.
Yahoo News post:Anti-recruitment groups are slamming a US Army deal to sponsor a computer war game channel, charging that real war is no game.
In June, the Army is set to sponsor a channel at the Global Gaming League website, a popular spot for Internet computer game lovers.
"It is part of this campaign for the last 20 years to invade youth culture with militarism," Project on Youth and Non-military Opportunities co-founder Rick Jahnkow told AFP.
"It affects the way young people think. It affects their world view. That is a very dangerous thing."
Labels: games, news, web_culture, youth_trends

